A brief foray into animated PNG

I have done some stuff regarding the APNG format. No, I didn't learn the C language and in fact I didn't do any programming here.

What I did do is make this animated PNG image! (If it's not animating, your browser doesn't support Animated PNG)
A rotating view of the text "PNG" above shiny multicolored spheres in a grid with the text "Animated" flashing above
I attempted to recreate this image from the main page of the PNG website, which happens to be also linked to in the Links portion of the sidebar, because they had a snazzy 88x31 button.

The website actually included the source 3D files for that image, but they were for a 3D software called POV-Ray, and there seemed to be no way to import the files into my 3D software of choice, Blender. (Still on 2.7 because 2.8 freezes completely on my system)
Luckily, POV-Ray files are stored as plain text, that is at least somewhat human-readable, so I could at least get colors, sphere sizes, and light positions fairly accurate. The coordinate system was all different so I did a bunch of effective rotating though.

Why look, it's a higher resolution static version of frame 96! (Not a factorial)
A static view of the 3D text "Animated PNG" above shiny multicolored spheres in a grid.

And here is the Blender file I made! (A Blender 2.7 file in Cycles Render mode. To make it render faster you can reduce the Render Samples in the Sampling section of the Render Properties.)